My name is Rados Nikolic, and I have been a professional web developer for over 16 years. Alongside my technical career, I have written several original game stories, and I decided to bring one of them to life as a fully realized game.
My goal is not to create a small experimental project, but a high-quality title that can stand shoulder to shoulder with well-known games. To achieve this, I am developing the game using Unreal Engine 5.6 and C++, supported by a 120-page original story, strong engineering discipline, and over 30 years of active experience as a gamer.
The ultimate goal is simple and honest: to create a game that I would personally pay for and love to play, and in doing so, deliver a rich gameplay and story experience that resonates with players worldwide.